You do not spawn in the world. You spawn in a lobby, standing on a physical relief model of the Earth built to the same shape as the world outside. One block of that model is about 84 km of real ground. The model runs from the North Pole down to 60 degrees south. Antarctica is a separate map.
The lobby has its own inventory. Nothing you carry in the world comes in with you, and nothing you pick up here goes out with you.
What is in the room
- The map floor, where Choosing where you live happens.
- A tutorial hall of signs and books.
- The Hall of Time, a wall lettered with the world's registers. It repaints itself from the record, so what is written on it is what is in The record, and what gets written down.
- The gateways back out to wherever you left.
Getting back
/hub returns you to the lobby after a ten second warm up. Moving or taking damage cancels it, and it is refused while you are marked from a fight. The only place it will put you back down is exactly where you left.
/where names the place you are standing in and tells you how much of the world you have seen.
There is no /rtp. The only random teleport on this server is the one that
puts you down the first time, at the end of Choosing where you live. After that,
distance is distance.