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Earth · guide

Enchanting stops one level short

Making a living

Enchanting tables and librarians stop one level below the vanilla maximum. Higher levels only come from an anvil, and four enchantments only come from trade.

See also
What is under you, Wind and currents

An enchanting table and a librarian's book both stop one level below the vanilla maximum. Protection IV is not on the table. To go higher, you combine two of the level below at an anvil.

Eight enchantments go past the vanilla ceiling that way. Sharpness, Efficiency, Power and Impaling reach VII. Protection, Blast Protection, Fire Protection and Projectile Protection reach V.

Six enchantments that are not in vanilla

Two are climate enchantments, and you can get these from a table:

Four come only from trade. No table gives them at any level:

The last two show up in game as "Trade Winds (inactive)" and "Seafarer (inactive)". They were meant to strengthen the wind and the currents in Wind and currents, and they are switched off. Do not trade for them.